Tag Archives: Binaural Synthesis

Paper: The Two!Ears Database

At the 142nd Audio Engineering Society Convention conference we presented the contribution: F. Winter, H. Wierstorf, A. Raake, and S. Spors, “The Two!Ears Database,” in Proc. of 142nd Aud. Eng. Soc. Conv., 2017. The Poster can be found here. Abstract: TWO!EARS was … Continue reading

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Paper: Improvement of the reporting method for closed-loop human localization experiments

At the 142nd Audio Engineering Society Convention conference we presented the contribution: F. Winter, H. Wierstorf, and S. Spors, “Improvement of the reporting method for closed-loop human localization experiments,” in Proc. of 142nd Aud. Eng. Soc. Conv., 2017. Additional Material and the … Continue reading

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Two!Ears Auditory Model 1.1 Released

A new version of our software framework was published today, please go to the download section and have a look at the installation guide in order to try it out. Besides lots of bug fixes, the main new features of … Continue reading

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Talk: Simulating Room Acoustics

Sascha Spors gave a talk on the simulation of ear signals using the binaural simulator of the two!ears project. The simulator is available as open source, as well as the two!ears auditory model.

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Paper: Parameter Analysis for Range Extrapolation of Head-Related Transfer Functions using Virtual Local Wave Field Synthesis

At the 41st German Annual Conference on Acoustics (DAGA) we presented the contribution Winter, F.; Spors, S. : “Parameter Analysis for Range Extrapolation of Head-Related Transfer Functions using Virtual Local Wave Field Synthesis”. In Proc. of the 41. Jahrestagung für … Continue reading

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Paper: Localization Properties of Data-based Binaural Synthesis including Translatory Head-Movements

On Forum Acusticum 2014 in Krakow, Poland, we presented the contribution Winter, F.; Schultz, F.; Spors. S. (2014): ”Localization Properties of Data-based Binaural Synthesis including Translatory Head-Movements.” In: FORUM ACUSTICUM, European Acoustics Association (EAA), 2014. Feel free to download the … Continue reading

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Keynote: The Adventure of Spatial Sound Reproduction

Sascha Spors gave a keynote at the 55th International Conference of the Audio Engineering Society (AES). The talk “The Adventure of Spatial Sound Reproduction” gives a personal view on recent achievements in spatial sound reproduction. The slides can be viewed … Continue reading

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Debian package available for the SoundScape Renderer

Due to the efforts of Johannes Zmölnig a debian package for the SoundScape Renderer (SSR) is now available. You can check out the details here.

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Paper: Measurement of time-variant binaural room impulse responses for data-based synthesis of dynamic auditory scenes

The paper “Measurement of time-variant binaural room impulse responses for data-based synthesis of dynamic auditory scenes” was presented by Nara Hahn and Sascha Spors at the 40th Deutsche Jahrestagung für Akustik (DAGA) in Oldenburg. The paper discusses a method and results … Continue reading

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Major Release of the SoundScape Renderer

The SoundScape Renderer (SSR) is a tool for real-time spatial audio reproduction providing a variety of rendering algorithms, e.g. Wave Field Synthesis, Higher-Order Ambisonics and binaural techniques. The development team has worked hard in the past months and is proud … Continue reading

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