Category Archives: Reproducible Research

Simulation framework for room impulse measurements

Our student Franz Plocksties has implemented a simulation framework for room impulse measurements in Python. It realizes the entire measurement chain from the speaker to the microphone for the evaluation of system identification techniques. The framework is available as open … Continue reading

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Two!Ears Auditory Model 1.0 Released

The first public available version of the Two!Ears auditory model was published these days, please go to the download section of the project and have a look at the installation guide in order to try it out. TWO!EARS is a … Continue reading

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Sound Field Synthesis Toolbox 1.2.0 released

A new release of the Sound Field Synthesis Toolbox for Matlab/Octave is available. This will be the last release without SOFA support, so the main concern was bug fixing. Beside that the other highlight is the inclusion of a new … Continue reading

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Free database of single-channel and binaural room impulse responses of a 64-channel loudspeaker array for different room configurations

At the 138th AES Convention in Warsaw, we presented the freely available database of single-channel and binaural room impulse responses (RIRs and BRIRs) measured in our rectangular 64-channel loudspeaker array at the University of Rostock under varying room acoustical conditions. … Continue reading

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Paper: Physical Properties of Local Wave Field Synthesis Using Linear Loudspeaker Arrays

At the 138th AES convention we presented the contribution Winter, F.; Spors, S. : “Physical Properties of Local Wave Field Synthesis Using Linear Loudspeaker Arrays“. In: Proc. of the 138th Audio Eng. Soc. Convention, Warsaw, #9321. Wave Field Synthesis aims … Continue reading

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Sound Field Synthesis Toolbox 1.1.0 released

A new release of the Sound Field Synthesis Toolbox for Matlab/Octave is available. Beside some important bug fixes it introduces local WFS as a new synthesis method as one of its highlights. You can download the latest release and you … Continue reading

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Thesis: Perceptual Assessment of Sound Field Synthesis

After a few years I finally managed to end my PhD thesis and published it under CC BY 3.0: Hagen Wierstorf – Perceptual Assessment of Sound Field Synthesis It derives different sound field synthesis driving functions for Wave Field Synthesis … Continue reading

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Happy Christmas 2014

Some time ago we have published an approach to the synthesis of sound figures. A surrounding three-dimensional loudspeaker array can be used to synthesize an (more or less) arbitrary shaped zone with higher sound level.  See what we have simulated … Continue reading

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Maintenance Release of the SoundScape Renderer

This is mainly a bugfix release, but there are also a few minor new features: The default number of threads is now obtained automatically. Certain renderers are now available as Puredata externals. This is still quite experimental (a.k.a. buggy). Minor … Continue reading

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Debian package available for the SoundScape Renderer

Due to the efforts of Johannes Zmölnig a debian package for the SoundScape Renderer (SSR) is now available. You can check out the details here.

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